/* 3DGo Game
 * Copyright (C) 2008 Roman Hwang, Eugene Melnichek

 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation - version 2
 * of the License.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 */

#ifndef _COMPPLAYER_H_
#define _COMPPLAYER_H_

#include "Player.h"

class GTPInterface;

class CompPlayer : public Player
{
	GTPInterface* m_pGTPInterface;

public:

	/* Constructor */
	CompPlayer(Color _color); 

	/* Destructor */
	virtual ~CompPlayer();

	virtual void MakeMove();

	virtual bool IsLastMovePass() const;

};

#endif _COMPPLAYER_H_